- From $5 / win
- Avg. start 7 min
- Boosting in 13 games
- 24/7 support
How Safe and Legit Is Overgear? BestBoosters Ordered and Checked
Overgear in Brief
| Open since | Trading since 2012 - the overgear.com domain dates to April of that year. |
|---|---|
| Getting help | Platform desk on site plus a per-order thread with your seller; our messages during the audit came back inside the day. |
| What it costs | From $13 per division on Wild Rift, $17 on Valorant, $18 on CS2 and Deadlock. Division-based billing throughout, with no per-win entry. |
| Money-back | Disputes and redos are handled by the platform rather than by the individual seller; open the policy page for what each service type covers before you order. |
| Ways to pay | Card payments and the mainstream online wallets, with the accepted list shown at the payment step. |
Upsides and Downsides
Works well
- We paid for eight orders on July 9, 2026, and all eight arrived by the date shown at checkout.
- Sellers picked our jobs up in 22 minutes on average - quick for a platform where work sits in an open pool.
- Twelve games under one login, from Wild Rift at $13 per division to CS2 and Deadlock at $18, with 4.9 on Trustpilot across 36,372 reviews behind it.
Falls short
- You draw a seller, and quality across a roster this wide is uneven - the pace of your order gets set by whoever takes it.
- Two percent of those 36,372 reviews sit at one star, a small tail but a real one on a platform this busy.
- The $13 headline belongs to Wild Rift alone; CS2, Deadlock and GTA 6 all open at $18 per division.
- Everything is billed per division, so there is no way to buy a single win when that is all a rank needs.
Measured: Overgear in Numbers
Prices
Prices run per division and the spread is wide: Wild Rift opens at $13, Marvel Rivals at $14, Apex Legends, Overwatch and League at $15, TFT and Faceit at $16, Valorant and Dota 2 at $17, and CS2, Deadlock and GTA 6 at the $18 ceiling. Twelve games, one login, one basket - that consolidation counts for something if you play more than one title seriously.
A caveat on the headline number: $13 belongs to the cheapest game on the board, so quoting Overgear as a $13 platform flatters the middle of the range. Billing is division-based across the whole catalogue too, so if you only need a couple of wins to steady a rank you are paying for a chunk you may not use. Eloboss prices from $5 per win for exactly that case.
| Game | Boosting starts at |
|---|---|
| Valorant | $17 / division |
| Marvel Rivals | $14 / division |
| Apex Legends | $15 / division |
| Overwatch | $15 / division |
| Counter-Strike 2 | $18 / division |
| Teamfight Tactics | $16 / division |
| Dota 2 | $17 / division |
| Wild Rift | $13 / division |
| Deadlock | $18 / division |
| FACEIT | $16 / division |
| League of Legends | $15 / division |
| GTA 6 | $18 / division |
Prices below are per-game entry rates, taken July 9, 2026.
Account Safety at Overgear
Boosting sits against the rules of whatever publisher you are climbing in, and Overgear does not change that arithmetic. What a platform can change is how loud the work looks from the outside. Across eight paid orders in this audit we saw no penalty land on an account, a clean result, though eight orders is not a large pool and I would not stretch it into a promise about next quarter. Nobody selling this can make a boosted climb invisible to a detection team.
Division work here runs on account sharing, which means a stranger holds your login for the length of the job. Two habits cover most of the exposure: ask the seller to keep the friends list hidden and to skip streaming your matches, then rotate your password and re-arm two-factor once the order closes. On a marketplace those are requests you make in chat, not toggles you flip at checkout, and that is the structural gap between a platform and a shop with its own staff.
A marketplace does buy you one structural advantage: the money and the messages both live inside the platform, so a complaint has somewhere to go beyond a stranger's Discord. Read the policy page before you commit, because what qualifies for a redo gets decided by the platform, not by whatever a seller types into your order thread.
Customer Support
Support here is split, and the two halves do different jobs. The seller thread covers the climb itself - pace, scheduling, what got played and when. The platform desk covers money, escalations and sellers who go quiet mid-job. During our run of orders the platform side answered inside the day, and pre-sale questions came back faster than that, which matches what reviewers describe. That is worth noting, because support is normally where marketplaces collect their angry ratings, and here the one-star band holds only 2 percent of 36,372 reviews.
What Happens After You Pay
- Pick the game and the type of work, then mark the range you are paying to cross. The quote moves as you narrow it down, and extras adjust the number before you commit to anything.
- Compare the sellers listed under that job. Each carries a rating and a completed-order count, which on a roster this wide is the closest thing to vetting you get, so spend a minute there instead of taking the first row.
- Pay through the platform. Checkout opens a thread with the seller, and that thread becomes the home for every arrangement: schedule, login handover, which agents or champions you want left alone.
- Follow the order as it runs, then confirm delivery yourself before closing it. Our eight orders averaged a 22-minute wait at this stage, and once the rank checks out, rotate the password.
Ordering and Checkout
Checkout is the part Overgear has clearly sanded down: configure the job, compare the offers under it, pay, and the order thread opens straight after. Nothing in our eight runs stalled at this stage, and the 22-minute average pickup suggests sellers watch the queue closely rather than checking in twice a day.
The wrinkle is seller choice. A marketplace hands you a decision that a shop with its own roster makes for you, and that decision drives most of what follows - two sellers under the same listing can differ by hours of response time and by how much they explain. Sort by completed volume and recent activity, and the lottery narrows considerably.
Guarantees
What gets written down and what gets practised are not always the same thing, so read this as observed behaviour first. Every one of the eight orders we paid for landed by the date given at checkout, which is the strongest claim I can make about delivery here and a large part of why the score lands at 87 rather than higher or lower.
On paper, redos and complaints route through the platform instead of leaving you to argue with a seller one-on-one, and that routing is the real guarantee you buy on a marketplace. Coverage varies by service type, so ten minutes on the policy page is time well spent before you order, and a screenshot taken at the right moment argues better than any message written a week later.
Overall User Rating
Customer Reviews
Both reviews pulled for this page landed at five stars, so read them as the good end of the curve rather than a cross-section.
First timer here. Ordering is made easy and delivery was really fast, less than 2 minutes. I contacted support before my order, who answered my questions in a friendly, professional and reassuring manner. They really seem to care about their customer base. Thank you!
Wow – Pro service delivered by pro players. Concrete and constructive dialogue with the player, which quickly eliminated any lingering doubts about it being a scam. Kudos to CannulaIV, who reached out to me after just 5 minutes.
Overgear Questions and Answers
Who has access to my account while the boost runs?
Your seller does, for the length of the job - division work here runs on account sharing rather than a play-alongside option. Ask for the friends list to stay hidden, watch the order thread while the climb happens, and rotate the password plus two-factor once delivery is confirmed. Across eight paid orders we saw no penalty land on an account, which is a record rather than a promise.
How quickly does an order actually get moving?
Twenty-two minutes was our average across eight paid orders before a seller picked the job up, and all eight delivered by the date shown at checkout. Bigger climbs stretch further, obviously: one division in a mid-rank bracket is a different animal from a multi-division push near the top of the ladder, where the pool of sellers who can handle the work thins out fast.
Is a marketplace the right pick, or is a dedicated service better?
That hinges on which trade-off you would rather live with. Overgear's breadth is hard to argue with at 12 games under one login, and eight deliveries out of eight is a real record. If you would rather have the pace decided before you pay instead of by whichever seller takes your ticket, Eloboss sits at the head of our table with 99 on our weights, an in-house roster instead of an open one, and entry from $5 per win when a couple of games is all a rank needs.
Overgear Alternatives We Have Tested

- Avg. start 22 min
- Boosting in 8 games
- Avg. start 23 min
- Marketplace across 11 games